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VR Voom was excited to contribute to Techweek 2021, by hosting visitors in-person at our Newmarket centre as well as online.

We shared experiences on how we support teachers and schools in educating and enabling students to create their own content for Virtual Reality. Read more about the event here.

Slides and Recording

If you missed it, or want to review the content, you can:


Topics covered

Kerry Lee, Chair of TENZ

Presentation starts at 02:44

Topic covered: NZ Technology Curriculum in a nutshell

Biography: As a registered teacher, Kerry is passionate about supporting teachers and learners in Technology Education. She is a Senior Lecturer at the University of Auckland, the chair of Technology Education New Zealand (TENZ), and on numerous national and international technology education councils.

Sarah Washbrooke, Technology Education Facilitator

Presentation starts at 22:14

Topic covered: Digital Technologies in the classroom

Biography: Technology specialist educator has taught many ages, needs, and cultures in different school environments. Sarah is conversant with the latest revisions in Technology and has gained excellence in Technology teaching awards. Volunteers on TENZ Council & DTTA committee.

Nasser Giacaman, Director of Software Engineering

Presentation starts at 45:12

Topic covered: Computational Thinking, what happens in tertiary?

Biography: Senior Lecturer in Software Engineering at the University of Auckland, currently Director of Software Engineering & Software Engineering Masters Advisor. Passionate about teaching, has won teaching excellence awards and dedicates his research efforts towards digital educational engineering.

Thomas Male, VR Development Lead

Presentation starts at 59:54

Topic covered: Virtual Reality and getting started

Biography: Virtual Reality (VR) enthusiast and driven game programmer, who is also deeply passionate to bring industry knowledge directly to learners in schools, whether student or teacher. Graduated from Media Design School with a Bachelor’s in Software Engineering - Game Programming.