Overview and Unit Plan (PDF) Overview and Unit Plan (DOCX) Lesson 01: Design Context & C# Recap Learn what the design brief is and a quick recap on C# programming Slides (PDF) Slides (PPTX) Handout (PDF) Handout (PPTX) Lesson 02: Stakeholder Reasearch & Practising C# in Unity Research into your clients to create a client profile. Practice using C# in Unity to solve problems. Slides (PDF) Slides (PPTX) Handout (PDF) Handout (PPTX) Lesson 03: Product analysis & Mini game project in Unity Understand and perform product analysis on games similar to your brief. Construct a small text based game in Unity using C# Slides (PDF) Slides (PPTX) Handout (PDF) Handout (PPTX) Lesson 04: Initial Concepts. Using U.I elements in Unity Create your own intial ideas for your game project. Learn how to use U.I elements in Unity by enhancing your text adventure game Slides (PDF) Slides (PPTX) Handout (PDF) Handout (PPTX)